ALL RIGHTS RESERVED. https://dbz-dokkanbattle.fandom.com/wiki/Raise_Ki:_All_Allies?oldid=1196196. Other = If the character boosts 2 types of ki the other ki will appear here it is always the same amount. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. The defense boost is nice. Unrivaled Super Power Super Saiyan 4 Gogeta. Hidden Potential (Raise ATK) You can raise your Super attack damage against all types for an effective attack boost. Train always, but train the right way. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Yeah he might output that much damage. So the main question now is: How good on a EXT INT or basic EXT team would he be for EXT SBR? Amount= The amount that your Type gains in ki. Chance= Character has a chance to boost ki so the boost is not 100% guaranteed like most. Take your favorite fandoms with you and never miss a beat. To … Community content is available under. You can raise attack against certain types with the Hidden Potential orbs , increasing your attack boost against your enemy opposite type. While many other tier lists are built around rerolling, our list is designed for long term viability and plane in the current Dokkan meta. Super Attack effects, on the other hand, affect Super Attack Multipliers instead. I think PHY is better as pure support, but INT brings much more to the table. It really annoys me how they handled Broly’s EZA. Unrivaled Super Power Super Saiyan 4 Gogeta. ATK and DEF +100% when performing SA; While HP Other = If the character boosts 2 types of ki the other ki will appear here it is always the same amount. He didn't need much to push him back into relevancy. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. In any case he's insane. You're browsing the GameFAQs Message Boards as a guest. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Slowly but surely, my progression in WT are dwindling. Not that I need it myself as I cleared with a Cell-centric team (it and Super STR/Super PHY are still the only ones Ive cleared) Still maybe if/when I pull or buy LR Buu he could be a good addition to the team. Dragon Ball Z Dokkan Battle Wiki is a FANDOM Games Community. ATK +200%; ATK +40% for 8 turns from the start of turn; ATK +40% upon activating Active Skill; +66%; plus an additional +6% each time Ki rises by 1 (up to 120%), +120%; +20% when attacking with 4 or more Ki Spheres obtained, plus an additional +20% with 6 or more Ki Spheres obtained and an additional +20% with 8 or more Ki Spheres obtained, +140%; plus an additional ATK +40% for 4 turns from the start of turn, +77% when performing a Super Attack, plus an additional +77% if it is an Ultra Super Attack, +77% at the start of turn; plus an additional +7% (up to 77%) with each attack performed, ATK +200% for 5 turns from start of turn; ATK +120% starting from the 6th turn, ATK +80%; ATK +59% for the rest of battle after receiving attack, ATK +120%; plus an additional ATK +30% when the target enemy is in "ATK Down" status, ATK +77%; ATK +15% with each attack received (up to 59%), ATK +70% when facing only 1 enemy; plus an additional ATK +30% when facing 2 or more enemies, +140 at the start of turn; +40% when attacking Extreme-class enemies; +40% when there is a ", +120% ATK at the start of turn; +60% ATK for 7 turns, +100% ATK at the start of turn; +40% ATK for 5 turns, ATK +20% with each attack received (Max 120%). You can raise attack against certain types with the Hidden Potential orbs, increasing your attack boost against your enemy opposite type. PSN: ChaosInuYasha (make sure you give me fair warning as to where you met me and why you wanna add), Nintendo 3DS FC: 4570-8696-0014 Switch: 3622-0621-0339 IGN: Sam. Chance= Character has a chance to boost ki so the boost is not 100% guaranteed like most. It’s no use: to evolve in Dokkan Battle you need to train. - Support type unit before transforming - Passive skill: 100% to attack & defense at start of turn AND Ki+1 and 30% to attack and defense to all Master and Student Bond category allies; if health falls to or below 58%, he gains 58% damage reduction on top of that - Super attack: Causes immense damage and greatly raises defense for 1 turn If this unit Dokkan Awakens through Story Event medals … © 2020 GAMESPOT, A RED VENTURES COMPANY. JP Dokkan Battle Discussion #80: SSJ4 Gogeta hype. You can raise your Super attack damage against all types for an effective attack boost. Ki Boost Allies. Like SSBKK's attack increase last for 10 turns, but if you keep him in the first two slots every time, he is only there for 5 of those turns. for example my LR Majita can hit for 2,9 million damage when supported by Agl Turles To increase a unit's "Super Attack Level" there are basically two ways: you either use a Mysterious Ritual Elder Kai / [Thrilling Christmas Eve] Master Roshi (Santa) / Grand Kai (INT), special characters that can raise the Super Attack Level of one of your units by 1 by using them as training partner, or you utilize a character that shares the same name as that unit. Agl Tora for example, lowers attack, heal 18% hp, gives ki and attack, and can transform into great ape. Int Whis lowers attack and share connoiseur with Beerus to heal 5. unit that have a "raise atk on super" passive will benefit greatly from support. Take your favorite fandoms with you and never miss a beat. Amount= The amount that your Type gains in ki. Which of these would you like to see as the next Battlefield LR? The Ki boost is nice if you don’t have Buu links to lvl 10, especially since like you said Buu teams have bonkers healing so it’s pretty much 2 Ki every turn. Super Attack: Raise ATK and DEF for 1 turn and heal 12% HP. Leader Skill: Extreme Int Ki +3 Stats +130%, Super Int Ki +3 Stats +90%. Yep. HP= Some characters are restricted by the teams health points ">" means your health must be above. https://dbz-dokkanbattle.fandom.com/wiki/Raise_ATK?oldid=1086430. When this card has delivered a Final Blow, ATK +77% plus an additional ATK +77% when performing an Ultra Super Attack + an additional ATK +77% when enemy is in 'ATK down' status, ATK +58% plus an additional ATK +10% with each attack performed (up to 100%), ATK +77% plus an additional ATK +11% with each attack performed (up to 77%), ATK +120%; plus an additional ATK boost by up to 77% (the more HP remaining, the greater the ATK boost), ATK +100%; plus an additional ATK boost by up to 60% (the more HP remaining, the greater the ATK boost), ATK+59%; plus an additional ATK +59% when performing an Ultra Super Attack, +15% per each attack performed to the enemy, +12% per each attack performed to the enemy, ATK +59% plus an additional ATK +58% if it's an Ultra Super Attack. Community content is available under. LR Frieza card analysis, including how to increase his super attack level. Better offense, better defense, and healing.

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